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Imhotep | ||||||
Publisher | Kosmos Verlag | |||||
Designer | Walker-Harding Phil | |||||
Artist | Coimbra Miguel Kienle (Schelk) Michaela= Fine Tuning | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 40 min | 10+ | de | 2016 | ||
positioning - building/construction | ||||||
Imhotep
Stones must be delivered for building pyramids, as a builder you try to achieve an optimum score with those deliveries. In your turn you can either acquire stones – 3 stones from the quarry for your stock, place a stone on a boat – on any free spot on a boat still at anchor; move a boat – it must be loaded with the minimum amount and the target location must be free, stones are then unloaded in order of their placement on the boat; or play market card. When all boats have been moved and unloaded, you score temples for stones visible from the top. After six such rounds you score burial chamber, obelisks and market cards and win with most points.
Building and placement game for 2-4 players, ages 10+
Publisher: Kosmos 2016 Designer: Phil Walker-Harding Artist: Miguel Coimbra Web: www.kosmos.de Stock#: 692384
Users: With friends
Version: de * Rules: de en * In-game text: yes
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