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Core Worlds Revolution | ||||||
Publisher | Stronghold Games | |||||
Designer | Parks Andrew Sterphone Sara | |||||
Artist | Nieto Chechu Team | |||||
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 120 min | 10+ | en | 2014 | ||
Cards - development / Worker placement - fantasy/sf - expansion | ||||||
Core Worlds Revolution
You lead barbaric SStar Empires at the edge of the galaxy and want to expand and fortify you empire to be able to take over the ancient empire of the Core Worlds. In 10 rounds you resolve six phases each: Draw cards from your deck, generate energy from your own worlds, place new cards into the Central Region, resolve actions for each player according to his action points, discard all cards in hand but one and end of round with moving Round Marker and handing on the Destiny Marker. After 10 rounds you win with most Empire Points. In the Revolution expansion you can implement amazing Advancements, use Heroic Tactics with specific heroes and deploy three new heroes.
Expansion for Core Worlds for 2-5 players, ages 10+
Publisher: Stronghold Games 2014 Designer: Andrew Parks, Sara Sterphone Art: Chechu Nietu, Edwin Basa, William E. Bricker, Biagio D’Alessandro, Maciej Rebisz, Andrew Zazzera Web: www.strongholdgames.com Stock#: SG-3003
Users: With friends
Version: en * Rules: en * In-game text: yes
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