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Pocket Imperium | ||||||
Publisher | LudiCreations | |||||
Designer | Mortimer David J. | |||||
Artist | Sanders Todd Heinonen Toni | |||||
Editing | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 45 min | 12+ | de en fr | 2015 | ||
positioning - fantasy/sf - search/collecting | ||||||
Pocket Imperium
War in space! Phases of a round, always implement by all players in turn, are planning for the sequence of commands - expansion, expedition and invasion with revealing and implementing of command cards - developing with supply for ships and scoring of sectors. When identical commands are chosen for the same location actions are implemented in seating order, the more players implement a command the less effective it is. In a scored sector you earn points according to the level of systems you control. After six to eight rounds you win with the highest score.
Placement game with a SciFi topic for 2-4 players, ages 10+
Publisher: LudiCréations 2015 Designer: David J. Mortimer Art: Todd Sanders, Toni Heinonen
Users: With friends
Version: multi * Rules: de en fr * In-game text: no
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