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Clash of Cultures | ||||||
Publisher | Z-Man Games | |||||
Designer | Marcussen Christian | |||||
Artist | Quilliams Chris Empty Room Studios | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 240 min | 14+ | en | 2012 | ||
positioning - development / Worker placement - adult, expert, komplex | ||||||
Clash of Cultures
You develop a civilization from a settlement into a mighty empire. In a game of the 4X Genre – explore, expand, exploit and exterminate – you play rounds of three turns for ech player. In each turn you have three action in any order, multiple actions of one kind are possible – Advance, Found City, Activate City, Move Units, Civic Improvement, Cultural Influence. After player turns the round ends with the Status Phase, in which you check for completed objectives, receive a free Advance, draw cards, maybe raze a city and determine starting player. After six rounds or when a player does not own a city in the status phase, you win with most victory points from cities, advance, wonders, objectives and VPs from event cards.
Development game for 2-4 players, ages 14+
Publisher: Z-Man Games 2012 Designer: Christian Marcussen Artist: Chris Quilliams Web: www.zmangames.com Stock#: ZMG71000
Users: For experts
Version: en * Rules: en * In-game text: yes
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