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Tempest: Patronize | ||||||
Publisher | Alderac Entertainment Group | |||||
Designer | Hayashi Hasashi | |||||
Artist | Himmelmann Jeffrey Stone Alex Fitzgerald Kalissa Bolme Edward Hepworth Andrew | |||||
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intera | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
3-5 | ca. 20 min | 14+ | en | 2014 | ||
Cards - positioning | ||||||
Tempest: Patronize
Power struggles in Tempest continue, some of the powers that be want to turn Tempest into a center of culture and make their family names immortal. For this they support protéges in arts and science for fame. A Fame card is revealed: You play a character and can – once per game – protect him or you pass. Depending on the influence kind and values of the character and trump markers on the Fame card you win the game and become new starting player. Furthermore, you take the Fame card and an Achievement marker of the character color. Protected cards turn into protégées; if you passed you take one of the characters played or an Achievement marker. If then characters remain they become protégées of their players. After 5-7 such rounds you win with most points from Achievement and protégées. New edition with Tempest topic, first edition Okazu Brand 2013
Trick taking card game for 3-5 players, ages 10+
Publisher: Alderac Entertainment 2014 Designer: Hisashi Hayashi Gestaltung: Jeffrey Himmelmann, Alex Stone, Kalissa Fitzgerald, Edward Bolme, Andrew Hepworth Web: www.alderac.com Stock Nr. AEG 5820
Users: With friends
Version: en * Rules: de en * In-game text: yes
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