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The Resistance: Avalon ( Secret Identities Deduction Deception ) | ||||||
Publisher | Indie Boards & Cards | |||||
Designer | Eskridge Don | |||||
Artist | Francisco Luis Patsouras George Turini Marco Messuti Pablo Tomas Luis | |||||
Editing | Worthington Travis | |||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
5-10 | ca. 30 min | 13+ | en | 2012 | ||
Cards - detective/deduction - creative/communication | ||||||
The Resistance: Avalon
The sequel to The Resistance, a deduction game on secret identities. Arthur’s companions win if they succeed in three quests; Mordred’s henchmen win by successfully block three quests. The Leader ensures that all Mordred’s men know each other and that Merlin knows all minions of Mordred. In a round the Leader selects a team; players discuss it and then vote on the team; if it not confirmed the role of Leader passes to the next player who tries to select a team. If confirmed, the team starts a quest by voting on it. Arthur’s companions must vote success, Mordred’s minions can choose! The quest fails when there is only one vote of failure!
Deduction and discussion game for 5-10 players, ages 13+
Designer: Don Eskridge Art: Team Publisher: Indie Boards and Cards 2012 Web: www.heidelbaer.de Stock #: GP-B812
Special: Many players
Version: en * Rules: en * In-game text: no
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