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Hegemonic ( Explore.Build.Fight.Plot ) | ||||||
Publisher | Minion Games | |||||
Designer | Kiley Oliver | |||||
Artist | Kiley Oliver Gardner Clay Skinner Alex Ibardolaza Hondel. A | |||||
Editing | ||||||
tactic | ||||||
strate | ||||||
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intera | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 180 min | 12+ | en | 2013 | ||
positioning - development / Worker placement - fantasy/sf | ||||||
Hegemonic
A game on galactic expansion, conquest and intrigues, in which you need the most victory points to win and you win them by controlling galactic regions and advancing technologies. Regions are controlled by bases - industry complexes, embassies and Martial Outposts - and you use the resulting power and influence in conflicts. The game ends when all sectors have been explored or all sector maps have been used. Rounds in the game comprise the phases of Income, Expansions, Actions #1, Actions #2, Actions #3 and Arbitrage.
SciFi development game for 2-6 players, ages 12+
Publisher: Minion Games 2013 Designer: Oliver Kiley Art: Oliver Kiley, Clay Gardner, Alex Skinner, Hondel. A Ibardolaza Web: www.miniongames.com Stock#: MNI HEG 100
Users: With friends
Version: en * Rules: en * In-game text: yes
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