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Kohle & Kolonie ( Teil 2 der Kohle-Trilogie ) | ||||||
Publisher | Spielworxx | |||||
Designer | Spitzer Thomas | |||||
Artist | Lieske Harald | |||||
Editing | Blennemann Ulrich Kröpke Henning | |||||
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deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
3-5 | ca. 180 min | 12+ | de en | 2013 | ||
conflict/simulation - history - development / Worker placement - adult, expert, komplex | ||||||
Kohle & Kolonie
At the start of the Industrial Revolution in the Southern Ruhr area - you acquire mining grounds and mine coal in Single and Small mines, which are consolidated into Large mines in the course of the game, which need to be acquired by auction. Mined coal must be transported, you can hire workers from settlements and later build settlements yourself. Stations on railway tracks yield money, actions or victory points. You play five rounds with 10 phases each and win after a final scoring with most victory points. Part 2 of the Coal Trilogy
Economics simulation for 3-5 players, ages 12+
Designer: Thomas Spitzer Artist: Harald Lieske Publisher: Spielworxx 2013 Web: www.spielworxx.de Stock Nr. 50103 0
Users: For experts
Version: multi * Rules: de en * In-game text: no
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