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Madeira | ||||||
Publisher | Whats your game | |||||
Designer | Soledade Paulo Sentiero Nuno Bizarro | |||||
Artist | Iannelli Mariano | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 180 min | 12+ | de | 2013 | ||
development / Worker placement - positioning - adult, expert, komplex | ||||||
Madeira
After its discovery and early wheat plantations sugar became the main business on Madeira, and, later yet, the famous wine. In five rounds players strive to optimize the causal chain of better harvest and timber - timber for buildings in the city and ships - ships for trade and expeditions, notwithstanding population etc. All this is overshadowed and governed by demands from the Crown and your own wish for prestige. Rounds comprise set up, character and building actions, maintenance and Crown demands, all directed by detailed, copious and rather complex rules.
Complex development game for 2-4 players, ages 12+
Publisher: What's your Game 2013 Designer: Paulo Soledade, Nuno Bizarro Sentieiro Art: Mariano Ianelli Web: www.whatsyourgame.eu Stock#: 38003 6
Users: For experts
Version: multi * Rules: de en * In-game text: no
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