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FAMILY | ||||||
Futterneid | ||||||
Publisher | 2F-Spiele | |||||
Designer | Friese Friedemann | |||||
Artist | Lieske Harald | |||||
Editing | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 25 min | 8+ | de | 2013 | ||
placement - search/collecting | ||||||
Futterneid
Snacks at the game table - who grabs which sweet? A round comprises the phases of determining favorites, distributing sweets and scoring victory points. First, you place base value and favorite tiles before the bowls. Then you can first secure sweets and then take sweets from the bowls in relation to the sweets in your neighbors playing area, steal sweets from your neighbor or quit for the round. To score you add all tiles in a bowl - ?-tiles take on the value of a neighboring tile - and all determine the value of their secure sweets. After two such rounds you win with the highest total of points.
Accumulation game for 2-5 players, ages 8+
Publisher: 2F-Spiele 2013 Designer: Friedemann Friese Art: Harald Lieske Web: www.2f-spiele.de Stock#: 22.10.06
Users: For families
Version: multi * Rules: de en * In-game text: no
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