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FAMILY | ||||||
Qin | ||||||
Publisher | Pegasus Spiele | |||||
Designer | Knizia Reiner | |||||
Artist | Lohausen Dennis Resch Andreas | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 8+ | de en | 2012 | ||
placement - positioning | ||||||
Qin
China 2000 years ago - as a Prince you have settled the hinterland, founded provinces and swallowed up villages into your land, all marked by pagodas. But all your lands can also be taken over by others. In your turn you place one of your tiles onto a steppe square, adjacent o a tile already placed. The tile you place either initiates founding of a province or expanding of a province, formation of a large province, connecting of a village or taking over a village or taking over a province. When provinces are connected the new owner is the player with more pagodas in his realm. When you can place your last pagoda, you win.
Placement game for 2-4 players, ages 8+
Publisher: Pegasus Spiele 2012 Designer: Reiner Knizia Art: Dennis Lohausen, Andreas Resch Web: www.pegasus.de Stock#: 54555G
Users: For families
Version: multi * Rules: de en * In-game text: no
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