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FRIENDS | ||||||
Guards! Guards! ( A Discworld Boardgame ) | ||||||
Publisher | Backspindle Games | |||||
Designer | Boyd Leonard Brashaw David | |||||
Artist | Player Stephen | |||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 120 min | 12+ | en | 2012 | ||
fantasy/sf - literature-based - positioning - development / Worker placement | ||||||
Guards! Guards!
The eight Great Spells have disappeared from the Unseen Library. You are a member of the City Watch and must find five of those spells, enlisting the help of one of the Guilds. You use your Charm and money to enlist the help of other Discworld Characters, develop your own abilities, arm yourself with Scrolls and magical items and equip your recruits with armor and weapons. It would not be Ankh-Morpork if you could not use Magic and Guild abilities or plant a Saboteur to hinder your opponents in their efforts. If you are first to take back your spells to the Unseen University and master the Wizards Challenges there, you win.
Fantasy-Adventure game for 2-6 players, ages 11+
Publisher: Backspindle Games Designer: Leonard Boyd, David Brashaw Art: Stephen Player Web: www.guardsguards.com Stock #: BSG 1201
Users: With friends
Version: en * Rules: en * In-game text: no
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