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FAMILY | ||||||
Siberia | ||||||
Publisher | dlp games | |||||
Designer | Stockhausen Reiner | |||||
Artist | Franz Klemens | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 60 min | 9+ | de en fr | 2011 | ||
positioning - development / Worker placement | ||||||
Siberia
Siberia is known for its resources of raw materials. We want to mine them and sell them for the best possible profit. Rounds comprise two phases: 1) Draw action tile and place it on the board 2) implement actions until all have passed. When a region is empty after mining resources there, it is depleted and is closed, you cannot find resources there using the action “explore”. When 8 regions have been depleted of resources or when three of five resource supply areas are empty, the round is finished and then you win when you have most money.
Placement and acquisition game for 2-4 players, ages 10+
Publisher: dlp Games Designer: Reiner Stockhausen Web: www.dlp-games.de Stock#: 330096
Users: For families Age: 10
Version: multi * Rules: de en fr * In-game text: no
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