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FAMILY | ||||||
Mondo Sapiens | ||||||
Publisher | Pegasus Spiele | |||||
Designer | Schacht Michael | |||||
Artist | Freudenreich Oliver Schneider Hans-Georg | |||||
Editing | Thygra Spiele Agentur | |||||
tactic | ||||||
intera | ||||||
dexter | ||||||
action | ||||||
Texts | Links | Pictures | ||||
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 30 min | 8+ | de | 2012 | ||
placement | ||||||
Mondo Sapiens
A game is made up from three rounds, the timer runs 7 minutes. The landscape tiles are heaped in the middle, and all search simultaneously for correct tiles adhering to exact rules. The first you place anywhere on your board, the next ones edge to edge to one already placed. It is allowed to place tiles with not-corresponding edges, but that counts as one mistake. If you stop placing tiles, you get the top bonus chip. When the timer stops, you score animals, finished landscape without a mistake and bonus chips. This version introduces streets and workers, villages in the advanced version and buildings in the expert version.
Spotting and placement game for 1-4 players, ages 8+
Publisher: Pegasus Spiele Designer: Michael Schacht Web: www.pegasus.de Stock#: 51110G
Users: For families Age: 8 Special: 1 player
Version: de * Rules: de * In-game text: no
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