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FAMILY | ||||||
Indigo | ||||||
Publisher | Ravensburger Spieleverlag | |||||
Designer | Knizia Reiner | |||||
Artist | Freytag Eckhard Pepperle Walter DE Ravensburger | |||||
Editing | Sprick Philipp | |||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 8-99 | de | 2012 | ||
placement - search/collecting - path | ||||||
Indigo
You want to collect the most valuable gems. You place paths and move the gems to the exits at the borders. These exits either belong to one player only or he shares the exit with another player. If one of those joint exits is used the other player is also rewarded with a gem from stock. The exits are marked with chips in player colors as stated in the rules. Each player draws a path tile. In your turn you place a path tile, either isolated or adjacent to others, you cannot block two exits by joining them with a curve. When gems are on tiles adjacent to the newly placed tile you move them forward to the new end of the path, also off treasure tiles. When gems meet on a path both are discarded! When all gems have left the board you win with most points from 3 per sapphire, 2 per emerald and 1 per amber.
Placement and acquisition game for 2-4 players, ages 8+
Designer: Reiner Knizia Publisher: Ravensburger 2012 Web: www.ravensburger.de Stock #: 26 561 9
Users: For families Age: 8
Version: de * Rules: de * In-game text: no
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