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Sid Meier's Civilization ( The Board Game ) | ||||||
Publisher | Fantasy Flight Games | |||||
Designer | Wilson Kevin | |||||
Artist | Navaro Andrew Springer Wil | |||||
Editing | Konieczka Corey Hurley Michael | |||||
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 240 min | 13+ | en | 2010 | ||
adult, expert, komplex - development / Worker placement - conflict/simulation | ||||||
Sid Meier’s Civilization The Boardgame
Using diplomacy, war, economy and technology players lead their civilizations through the millennia, from the ancient world through the middle ages and the industrial technology on to space exploration. Each player leads a civilization and starts with a small city without any inventions; he builds, expands, absorbs smaller nations around him and must finally enter into conflict with other big developing civilizations. You can either achieve a cultural or technology or economy or military victory. A game round has five phases, which all players execute in turn. The phases are start of turn, trade, city management, movement and research.
Based on the computer game „Civilization“; not identical with the game of the same name published by Eagle Games.
A game of simulation and development for 2-4 players, ages 13+ * Designer: Kevin Wilson * Art: Andrew Navaro, Wil Springer * 4 hours * CI01, Fantasy Flight, USA, 2010 *** Fantasy Flight Games * www.fantasyflightgames.com
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