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Cop & Killer | ||||||
Publisher | Gameheads | |||||
Designer | Nietzer Michael | |||||
Artist | Brehm Hans-Jörg | |||||
Editing | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_mittel english_short |
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Player | Duration | Age | Languages | Year | ||
4-10 | ca. 90 min | 12+ | 2007 | |||
think - detective/deduction - positioning | ||||||
Cop & Killer
The target is set up in the room, the board shows either the police station or the crime scene, with advantages for the respective faction. Identity markers are given out secretly; Cop, Killer and Target are always in play. The Cop tries to arrest the Killer before he attacks the Target; all others try to support Killer or Cop with alibis and to profit. The investigator moves on the board and you play cases until all victory points for Cop or Killer are given out. A player turn comprises rolling dice and moving the investigator; depending on the case entered, there is interrogation or information on Target, Alibi, etc. or Investigation, goal-in-view, arrest, attack or change of location. TO solve a case by arrest or successful attack you must overthrow the corresponding target marker with a dart.
Position and action game * 4-10 players, ages12+ * Designer: Michael Nietzer * Art: Hans-Jörg Brehm * gameheads, 2007 *** gameheads * Phantastische Spiele Nietzer Schober Wolf GbR * www.gameheads.org
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