previous game   previous game   page 1 of 1 ..1/1
  grouptype not assigned Deutscher Spielepreisnew in Nürnberg
  Um Ru(h)m und Ehre ( Um so mehr Ehre, Rumso besser! )
  Publisher Ravensburger Spieleverlag
  Designer Feld Stefan
  Artist Stephan Claus Suzuki Mirko
  Editing
Bild   random
  tactics
  strategy
  creativs
  knowledge
  memory
  communication
  interaction
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_lang
  english_short
...
  Bild
  Player Duration Age Languages Year
  2-5 ca. 75 min 9+ 2006
  path - positioning - search/collecting
Um Ru(h)m & Ehre

Um Ru(h)m & Ehre

 

Players are pirates and guide the captain through the pirates lair, thus garnering money, rum and tiles for honour points, the player with the most honour points wins the game. After setting up the game has five rounds, each round constists of an action phase in the pirates lair and a wrestling phase on the ship. The action phase comprises moving the captain, resting and board the ship. If the captain is moved a player has the corresponding action of the spot reached, either money, move a pirate, goods or rendezvous or treasure tiles. The wrestling is decided on position and with the help of dice.

 

Position and garnering game * 2-5 players from age 9 * Designer: Stefan Feld * Illustration: Claus Stephan * 26 910 5 / alea 10, alea, Germany, 2006 * ca. 75 min *** alea * Ravensburger * www.aleaspiele.de * info@aleaspiele.de

   previous game   previous game