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Diamant ( Der brillante Höhlen-Bluff ) | ||||||
Publisher | Schmidt Spiele | |||||
Designer | Moon Alan R. Faidutti Bruno | |||||
Artist | die basis Stephan Claus | |||||
Editing | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
3-8 | ca. 20 min | 8+ | 2005 | |||
placement - bluff - search/collecting | ||||||
Diamant Players
explore 5 caves by turning up cave cards. For a jewel card the jewels are
distributed evenly among the players, a rest is deposited on the card. Danger cards
are no problem as long as the first of a kind is uncovered. If a second card of
a kind is turned up, all explorers take flight without their treasures. After
each card all explorers determine with explorer-in-fist or not whether they
continue exploring or turn back. A player who turns back also collects the
jewels on the cards and can secure the total treasure in his chest. After 5
caves the player with the highest jewel total wins. Bluff- and accumulation
game * 3-8 players from age 8 * Designers: Alan R. Moon and Bruno Faidutti * ca.
30 min * 49077, Schmidt Spiele, Germany, 2005 ***
Schmidt Spiele GmbH * www.schmidtspiele.de * |
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