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  FRIENDS
  Acquire ( The Game of Corporate Acquisitions )
  Publisher Avalon Hill Games Inc.
  Designer Sackson Sid
  Artist nicht genannt
  Editing
Bild   random random
  tactics tactic
  strategy
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_mittel
  deutsch_lang
  deutsch_kurz
  english_short
  english_short
...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 60 min 12+ en 2000
  positioning - economy, majorities - placement
ACQUIRE

Acquire

 

You place a number tile, discard the corresponding coordinates card, buy shares and draw another coordinate card.

Two hotels next to each other form a new chain, the player chooses a name, share values change accordingly, as well as with each hotel added to the chain. If a number tiles joins two chains together, the chains are merged (the bigger one swallows the smaller), share values and cash ownings of share holders change accordingly. If a chain has more than 41 hotels or no new chain can be founded, the game ends. Players receive bonuses, shares are sold to the bank for their current value, the richest player wins the game.

Editions at 3M, 1968, and Schmidt 1993 and 1997.

 

US edition in English.

 

Placement economics game * 2-6 players, ages 12+ * Designer: Sid Sackson * ca. 90 min * 41305, Avalon Hill, USA, 2000 *** Avalon Hill Games Inc.

 

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